AI Insights · Timothy · January 2022
Top 5 3D Cartoon Games on iOS in Italy in Q4 2021
Performance insights for the top 5 3D cartoon games on iOS in Italy during Q4 2021, including trends in weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 3D cartoon games on iOS in Italy exhibited varied performance metrics across weekly downloads, revenue, and active users. Here's a detailed look at each game's performance.
Clash Royale from Supercell saw its weekly revenue peak at approximately $264K in early November, though it experienced fluctuations throughout the quarter, ending December with a revenue of about $84K. Weekly downloads for the game started strong at 22K in late September, peaking at 30K in late October, before gradually declining to around 17K by the end of December. Active users for the game also saw a decline from 1.12M in late September to just under 1M by the end of the year.
Homescapes from Playrix maintained a steady weekly revenue, with a notable peak of $101K in the last week of December. Weekly downloads showed some volatility, starting at 8.5K in late September, dropping to 5.2K in mid-November, and then surging to nearly 10K in the final week of the year. Active users for Homescapes remained relatively stable, fluctuating around the 150K mark, ending the year at approximately 155K.
Brawl Stars, also from Supercell, experienced a significant peak in weekly revenue at $127K in early October and another peak of $115K in mid-December. Downloads for the game fluctuated, starting at 11K in late September, dipping to 8.9K in late November, and rebounding to around 16K by the end of December. Active users for Brawl Stars remained consistent throughout the quarter, averaging around 270K, with a peak of almost 290K in mid-December.
Gardenscapes from Playrix saw its weekly revenue peak at $86K in mid-November, with a general downward trend ending with $71K in the last week of December. Weekly downloads began at 2.9K in late September, saw a low of 1.4K in mid-October, and ended the year at around 3.2K. Active users for Gardenscapes showed slight fluctuations, starting at 60K in late September and reaching about 64K by the end of December.
Fishdom, another title from Playrix, had a more stable revenue stream, peaking at $52K in late November and closing the year with $48K. Downloads started at 7.6K in late September, dipped to a low of 3.2K in mid-December, and then surged to 9K in the final week of December. Active users for Fishdom hovered around the 45K mark for most of the quarter, ending the year at approximately 52K.
These insights are derived from Sensor Tower data, which provides a comprehensive view of app performance trends. For more detailed analytics and insights, visit Sensor Tower.